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De Weg naar Boven : Developing a Hearing Test Video Game

Wittrock, Wieger (2024) De Weg naar Boven : Developing a Hearing Test Video Game.

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Abstract:This thesis explores the development and evaluation of a video game designed to function as a more realistic hearing test. My clients, the Amsterdam UMC, are looking for a hearing test that simulates the real world more, to give more effective hearing loss advice. Research showed that this can be done by applying video game elements to non-game environments, such as hearing tests, to increase engagement. After multiple iterations, client interviews, and preliminary user testing with prototypes, a final idea was chosen and specified. “De Weg naar Boven” is a serious game where the player climbs a mountain by following a path. On their way, the player will encounter other travellers, who will act as a listening situation from the clinical hearing test. In this way, the player conducts a hearing test while being immersed and engaged in the video game. Realistic wind noise, visual cues, and video game affordances are added to increase realism. The game was evaluated by 12 participants through observations, interviews, and a survey, receiving many positive reactions. All participants completed the clinical hearing test while being immersed and engaged in the video game, making the project a success for the clients and the future.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:01 general works, 50 technical science in general, 54 computer science
Programme:Creative Technology BSc (50447)
Link to this item:https://purl.utwente.nl/essays/100707
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