University of Twente Student Theses

Login

Enhancing Player Immersion : Automatic AI Localisation of Romanian Dialogue in Video Games

Nițu, Valeriu-Liviu (2024) Enhancing Player Immersion : Automatic AI Localisation of Romanian Dialogue in Video Games.

[img] PDF
2MB
Abstract:Video game dubbing using AI (artificial intelligence) involves using technology to automate and enhance the availability of voice and text regionalisation in an efficient, easy-to-use, and cost-effective manner. The approach addresses the challenges associated with traditional dubbing, including, but not limited to, hiring voice actors, scheduling recording sessions, translators, etc., by reducing the costs and overhead while also retaining the original voice performance quality. The Romanian language faces unique challenges regarding game localisation. Localisations are often overlooked because the language has relatively low usage outside of Romania (and subsequently the Republic of Moldova) combined with limited market share. This paper investigates the application of AI-driven techniques for automatic text translation and voice dubbing from English to Romanian in video games. We present our findings on this approach's effectiveness, challenges, and player reception, focusing on two case studies: Pokémon FireRed and Fallout 4. Our research explores the potential of AI to make game localisation more accessible for languages with smaller market shares while maintaining game immersion.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science
Programme:Business & IT BSc (56066)
Link to this item:https://purl.utwente.nl/essays/100989
Export this item as:BibTeX
EndNote
HTML Citation
Reference Manager

 

Repository Staff Only: item control page