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Creating a collaborative Mixed Reality experience

Oğuz, Melike (2024) Creating a collaborative Mixed Reality experience.

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Abstract:As technology evolves, its integration into various industries continues to expand, particularly with Mixed Reality (MR) applications in gaming, entertainment, engineering, and medicine. Despite the growing use of MR, current systems are predominantly designed for individual use, thus lacking collaborative opportunities, especially in gaming and entertainment. This project aims to bridge this gap by developing an MR system that fosters engaging collaborative play. We explored various MR applications, inspired by an interactive MR pinball game, to design a system that promotes social interaction and engagement. The project was significantly supported by a graduation internship at Alten, a leading engineering and technology consultancy firm, providing invaluable supervision, workspace, and opportunities for user testing. We defined MR as a system integrating both virtual and physical environments, allowing interactions between them, with the virtual world affecting the physical world and vice versa. The primary objective is to develop an MR system that facilitates collaborative play, validated through field studies and controlled user tests. Our findings underscore the potential of AR-based MR experiences to enhance social interaction and engagement, providing a foundation for future research and practical insights for designers and researchers.
Item Type:Essay (Master)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:50 technical science in general, 54 computer science
Programme:Interaction Technology MSc (60030)
Link to this item:https://purl.utwente.nl/essays/101717
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