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AI-based Affective Mirroring in Video Game NPCs

Šinković, H. (2024) AI-based Affective Mirroring in Video Game NPCs.

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Abstract:The development of Artificial Intelligence (AI) technologies and Affective Computing has created new possibilities in video game design, particularly in enhancing the interactivity and emotional depth of non-player characters (NPCs). This thesis explores the use of AI-based affective (emotional) mirroring in video game NPCs to enhance player attachment. By leveraging facial expression recognition technology, the research aims to create NPCs that dynamically reflect the emotional states of players. The study investigates the effects of affective mirroring through a visual novel dating game, where player interactions with emotionally responsive NPCs are evaluated. The research employs a mixed-methods approach, combining data from controlled experiments, observations, and interviews to assess player engagement and attachment. Findings suggest that AI-driven affective mirroring can enhance the attachment players feel for NPCs, leading to a more emotionally engaging gaming experience. This work provides valuable insights into the potential of affective mirroring in gaming and offers practical information for game developers on integrating emotional AI technologies.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:01 general works, 02 science and culture in general, 54 computer science, 77 psychology
Programme:Creative Technology BSc (50447)
Link to this item:https://purl.utwente.nl/essays/102008
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