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Development of a 3D navigable interface for a touchless showcase

Sandhaus, Hauke Gregor Wilhelm (2015) Development of a 3D navigable interface for a touchless showcase.

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Abstract:Due to widespread usage of touchscreens users have accepted interaction without haptic feedback. Commercial game consoles have introduced users to touchless input and natural user interfaces. Only recently it has become technical possible to track human hand skeleton in high detail, precision and low latency contactless. This report describes the design process for the user experience, user interface and interaction interface of a touchless showcase using skeletal hand tracking. The project extends on existing hardware, compares current approaches, researches on the user group and rebuilds the software, based on these findings, from scratch. To allow input, multiple interactions and 3D buttons were developed. In a user experiment these were tested. A final prototype was implemented on two showcases for a month and compared to the existing software. The findings suggest that users want more natural and direct interactions. Missing physical feedback, non-existent depth perception on traditional screens and unfamiliar gesture language are hindrances but can be overcome with the use of good visual cues. Future work on the software is solely on refinement. Some of the interactions investigated in this thesis will prevail, while some might appear in other contexts.
Item Type:Essay (Bachelor)
Clients:
100%FAT, Enschede, Netherlands
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science
Programme:Creative Technology BSc (50447)
Link to this item:https://purl.utwente.nl/essays/70885
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