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Linking indoor 3-dimensional visualizations with physical architectural floor plans

Fikkert, F.A.J. (2019) Linking indoor 3-dimensional visualizations with physical architectural floor plans.

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Abstract:Architects are dependent on visualizations as their main source of communication with their clients. These visualizations range from scale models to state-of-the-art virtual reality applications. Technological advances provide new opportunities for visualising, but often these new techniques create more confusion than clarity for the less tech-savvy individuals. These problems especially occur when it comes to the interaction with, and understanding a proposed building’s interiors. Often clients are shown scale models and floor plans which can be difficult to comprehend for the untrained eye. To counter this, 3-dimensional renditions are used. The problem with these is that often the overview is lost, and for most people the interaction can be difficult. The aim of this project was to create a new visualization, which provides intuitive interaction to the user in such way that they would be able to better understand the proposed build plans. This, while still incorporating state-of-the-art technology such as virtual reality. The resulting prototype uses physical floorplans as its input, where the user is able to navigate through by means of a tangible interface. The virtual realization of any point on the floorplan can be seen by the user on either a display or in virtual reality. The user is also able to place different objects into the environment to get a better idea of scale and distance. These objects are real physical objects that can be placed on the floorplan comparable with a board game. Testing showed that users found the tangible interaction intuitive and fun. Testing with the client showed that the system was beneficial to narrate one through a proposed interior of a building. Although having the final prototype satisfactionally tested, it still needs to be tested within an actual meeting between architect and client.
Item Type:Essay (Bachelor)
Clients:
Abels & Partners, Amsterdam, Netherlands
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science, 74 (human) geography, cartography, town and country planning, demography
Programme:Creative Technology BSc (50447)
Link to this item:https://purl.utwente.nl/essays/77408
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