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Process mining in programming game logs to differentiate between skill levels

Richter, N.G. (2019) Process mining in programming game logs to differentiate between skill levels.

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Abstract:People have different skill levels in a certain expertise because some people have a talent for it or have worked hard to master a certain procedure. This paper will try to use process mining to see if skill level can be correctly assessed by letting a person play a game where a certain underlying knowledge and expertise is required. The game used in this paper is called Blockly Games by Google. This game teaches young children how to program and to think like a programmer using visual blocks. The way a person plays this game can say a lot about his or her skill in programming.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science, 58 process technology
Programme:Business & IT BSc (56066)
Keywords:Process mining, Games, Skill level, Classi�cation, User behaviour analysis
Link to this item:http://purl.utwente.nl/essays/78815
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