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Using VR to induce smoke cravings in low literate or intellectually disabled individuals who have a smoking addiction

Vermast, Alissa (2019) Using VR to induce smoke cravings in low literate or intellectually disabled individuals who have a smoking addiction.

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Abstract:This research is conducted to aid the development of treatments of smoking addiction using virtual reality (VR), focusing on individuals with low literacy or an intellectual disability. The main research question is: “How can VR technology be applied for treating smoking addiction for individuals with an intellectual disability?” Firstly, a small literature research was conducted to investigate what primary smoking cues trigger cravings. Secondly, an interview was held with an addiction nurse and observations were taken while joining the addiction nurse during the treatment of patients, to get insight in the current treatments for smoking addiction and the target group of patients. Lastly, a qualitative user study was conducted: a VR environment with smoking cues was tested with smokers that have an intellectual disability. This resulted in insight on smoking cues and how they can be implemented in VR. The conclusion that was drawn is that smoking cues of all different natures can induce cravings in addicts, although different patients respond differently to certain smoking cues. Therefore, more varied and personalized practice situations would lead to the strongest effect. More research is needed to determine more precisely how much cravings participants actually experience.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science
Programme:Computer Science BSc (56964)
Link to this item:http://purl.utwente.nl/essays/78958
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