Exergames: Portable and Enjoyable
Author(s): Attema, Klaas-Jan (2019)
Abstract:
Exergames are a new method that stroke patients use to improve the rehabilitation of their gait. These exergames usually put little focus on the transportability of the hardware and the enjoyment of the user. This study seeks to create an exergame that optimizes the transportability and user enjoyment while being a solid tool for a stroke patient’s gait rehabilitation. Based on literature research a first set of mock-ups has been created and presented to physiotherapists. Using their commentary, a final prototype was created and subjected to a feasibility test. The exergame in the prototype has the user walk over platforms while trying to keep his center of mass steady. The position of the user and his center of mass is calculated with X-sens Analyse motion capture. The platforms and center of mass are displayed to the user through Microsoft Hololens. At the end of the exergame the user is given feedback about his gait speed, the steadiness of his center of mass and the number of platforms he correctly stepped on.
Document(s):
Attema_MA_BSS.pdf