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A simulation-based serious game in appointment scheduling for service facilities in health care

Berg, S.C.B. van den (2021) A simulation-based serious game in appointment scheduling for service facilities in health care.

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Abstract:Healthcare professionals have troubles understanding concepts from operations research behind the advice that consultation companies like Rhythm provide them with. In this context the idea to develop an educational tool, i.e. serious game, supporting the consultation and teaching in general was conceived. The specific learning goal of the tool is appointment scheduling with multiple type of arrivals in healthcare facilities.
Item Type:Essay (Bachelor)
Faculty:BMS: Behavioural, Management and Social Sciences
Subject:54 computer science, 81 education, teaching, 85 business administration, organizational science
Programme:Industrial Engineering and Management BSc (56994)
Link to this item:https://purl.utwente.nl/essays/88497
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