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Live commentary in a football video game generated by an AI

Czaplicki, Michał (2023) Live commentary in a football video game generated by an AI.

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Abstract:This paper is about an innovative approach to creating live football commentary for a video game using Artificial Intelligence (AI) technology. It is a possible solution to the increasing cost and time of computer game production nowadays. I propose using Generative Pre-trained Transformer-3.5 (GPT-3.5) to generate live commentary that dynamically updates with the game state. GPT-3.5 gets as input pre-written football commentary templates filled with game state variables, such as the score, time, player actions, etc. Next, it will be asked to rewrite them as a football commentary. I evaluated the system to assess the accuracy of the generated commentary and enjoyability for the user. My approach could be extended to other sports and video games, making it a valuable asset for the game development industry. The results show that such commentary is overall enjoyable for the players despite some limitations.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Programme:Business & IT BSc (56066)
Link to this item:https://purl.utwente.nl/essays/96001
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