University of Twente Student Theses

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Programme: Human Media Interaction MSc (60030)

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Number of items: 77.

Essay

Oijen van, Joost (2007) A Framework to support the influence of culture on nonverbal behavior generation in Embodied Conversational Agents.

Pot, Wouter (2007) A machine learning approach for generating expressive musical transcriptions.

Balen van, J. (2009) A virtual billiard assistant.

Doorn van, Gerrit Hendrikus (2007) Accelerated playback of meeting recordings.

Laar v.d., B. (2009) Actual and imagined movement in BCI gaming.

Lucassen, T. (2009) Adaptive support of human attention allocation using cognitive models.

Ham van der, Wim (2011) An Appraisal Based Model of A�ect for a Negotiating Agent.

Nijmeijer, Tom (2008) Automatic classification of television commercials.

Tigelaar, Almer S. (2008) Automatic discussion summarization : a study of Internet fora.

Hulswit, D.R. (2006) Automatic interpretation of Nijntje-images.

Herms, K.G.F. (2007) Body pose tracking in the Watching Window : a system that tracks both hands in a virtual reality environment.

Penning, M.P.J. (2007) Boosting LUCK: Improving the language understanding capabilities of Kaitito.

Oude Bos, Danny (2008) BrainBasher : a multi-modal BCI game for research and demonstration.

Pasch, M. (2008) Bye-bye couch potato : body movement in the gaming experience.

Klaassen, R. (2009) COPD home interaction device.

Kanis, Zwier (2011) Classification of Semantically Coherent Segments in Web Pages.

Schrijver, Bert Jan (2006) Classificeren met vertrouwen : contextgevoelige tekstclassificatie met betrouwbaarheidsindicatie.

Tuin van der, Vincent (2007) Computer-Aided Security Surveillance : design of the Quo Vadis Object Tracker.

Versloot, Corne (2007) Cross-document named entity coreference resolution for Dutch as a pre-process for named entity based text mining.

Stehouwer, J.H. (2006) Cue phrase selection methods for textual classification problems.

Jochems, Bart (2010) Detecting emotional intensity peaks in narrative conversational settings.

Ambrosius, R.B.P. (2007) Elektronische leeromgeving met gebarentaalherkenning : Grafische user interface oplossingen voor ambigu¨ıteitproblemen van een gebarentaalherkenner voor een elektronische leeromgeving voor dove en slechthorende kleuters.

Kock, Arien S. (2007) Enhancing Synthetic Speech with Filled Pauses.

Groot de, Paul (2006) Enhancing the performance and testability of the MI20 robot soccer system.

Melissen, Arthur (2008) Exploring neglected avenues in the modelling of attribution theory.

Wanders, Brend (2011) Exploring signalling pathways as a serious game.

Boot, L. (2009) Facial expressions in EEG/EMG recordings.

Nijdam, N.A. (2007) Facial rendering.

Wiekens, Adri (2011) Feedback presentation for physical activity coaching: by an embodied conversational agent or by a simple e-mail?

Reuderink, Boris (2007) Fusion for Audio-Visual Laughter Detection.

Wijgerse, Steven (2007) Generating realistic city boundaries using two-dimensional Perlin noise.

Boer Rookhuiszen, Roan (2011) Generation of German narrative probability exercises.

Hassink, N. and Schopman, M.G. (2006) Gesture recognition in a meeting environment.

Lansink, M. (2010) Hair simulation and rendering.

Hakvoort, Gido (2011) Immersion and affect in a brain-computer interface game.

Boedeltje, Michel Ronald (2005) In response to your inquiry : Automatic E-mail Answer Suggestion in a Dutch Contact Centre.

Koster, J. (2007) Influencing tabletop interaction speed: directness and device.

Berg van den , Ruben (2008) Interaction capabilities of Second Life : a framework to determine Second Life's suitability for a 3D virtual world application.

Bos, W.J. (2009) Interactive signaling network analysis tool.

Bergervoet, Erwin Josephus (2011) Let the game do the talking : the influence of explicitness and game behavior on comprehension in an educational computer game.

Heuts, R.P. (2007) Mobile interface design for dynamic environments.

Brouwer, L.J. (2006) Monitoring van een ASR-systeem : het gebruik van interne confidencewaarden en teletekstondertiteling om de Word-Error-Rate van een herkenning te voorspellen.

Logtenberg, Jeroen (2009) Multi-user interaction with molecular visualizations on a multi-touch table.

Grisel, I.G.J. (2011) Multimodal user interface for robotized flexible endoscopy.

Slabbers, Nanda (2006) Narration for virtual storytelling.

Jong de, Maurits D. (2011) Network Management in a Distributed System.

Akker op den, H. (2009) On adressee prediction for remote hybrid meeting settings or how to use multiple modalities in predicting whether or not you are being addressed in a live hybrid meeting environment.

Verbree, A.T. (2006) On the structuring of discussion transcripts based on utterances automatically classified.

Weele ter, J.H.D. (2009) Onderzoek naar de gebruikersvriendelijkheid van boekingsformulieren.

Bussel, A.C.G. van (2006) PCI LO/Sport ‘Fit for Action’ : project competenties instructeurs LO/Sport.

Jansen, Lisette (2007) Panze: A Multimodal Preschool Music Education System.

Gils van, F.M.D.M. (2008) PodVinder : spoken document retrieval for Dutch pod- and vodcasts.

Jong de, M.A. (2007) Politeness and Alignment in the Virtual Guide.

Nouwens, I.C.C. (2009) Predicting dialogue state transitions using prosodic markers: Exploring AMI Corpus backchannels.

Ooms, Matthijs (2009) Provenance management in practice.

Nusman, Daan (2006) Real-time full-body motion capture in virtual worlds.

Paul, Ronald (2010) Realization and high level specification of facial expressions for embodied agents.

Brinkman, E. (2008) Recognition of the emotion in abstract expressionistic paintings using a machine learning approach.

Oost, H.B. (2009) SDA-based discrete head pose estimation.

Vrielink, S.B. (2006) Situational reinforcement learning : learning and combining local policies by using heuristic state preference values.

Weijden van der, Erik (2005) Structuring argumentation in meetings : Visualizing the argument structure.

Braam, G.J.M. (2006) Supporting multi-modal and multi-medial user interfaces from an embedded environment.

Werf van der, R.J. (2008) The Embodied Conversational Agent Toolkit : a new modularization approach.

Swartjes, Ivo (2006) The Plot Thickens : bringing structure and meaning into automated story generation.

Dehling, Eike (2011) The Reactive Virtual Trainer.

Satink, Laurens (2009) The adaptive presentation assistant using grammar-based recognition to support the process of presenting.

Perloy, L.M. (2011) The influence of personalization on education and enjoyment in a museum.

Klaij, Bastiaan (2005) Toegepast tokenizen voor natuurlijke taal verwerking : automatische analyse van platte en opgemaakte tekst.

Elling, Erwin (2007) Tools for fun and fruitful meetings. : “Don’t let meetings make you go bananas!”.

Bragt, Jasper (2010) Towards believable characters in the virtual storyteller.

Hoeijmakers, Niek J. (2011) User experience and User performance of feedback in a Pose Game.

Ganzeboom, Mario S. (2010) User-independent recognition of dynamic hand gestures using a dataglove.

Baalman, Philippus (2007) Van mono naar multi: een automatische VJ.

Buurman, H.A. (2007) Virtual Storytelling: Emotions for the narrator.

Tommassen, P. (2009) Wacky Pirate Hijinks : causing and resolving conflict between autonomous agents in a virtual storyworld.

Jonker, J. (2008) Wizard of Oz for gesture prototyping.

Pothoven, Tristan (2010) Workflow usage in the healthcare environment.

This list was generated on Wed Jun 27 03:01:04 2012 CEST.