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Inducing Transformative learning in a Game‑ Based Learning Environment

Saadallah, Z.S.A. (2016) Inducing Transformative learning in a Game‑ Based Learning Environment.

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Abstract:This study aimed at inducing transformative learning and guiding the process of critical reflection by first designing an innovative tool that maps transformational learning phases. Regarding this aim an innovative board game is designed, developed and further implemented in a workshop for burnout employees to help them make meaning of their burnout experience. The study showed some design guidelines and details. Then study explored the transformational process while it is taking place and examined whether transformative learning was induced in a Game-based Learning environment. This was achieved through an explorative case study that indicated that the three participants who completed the workshop experienced a perspective transformation during the workshop and further showed developed reflective behaviours. Also guidelines for improvement in the following design iterations were provided. Finally, the study explored theoretical and practical implications, and also discussed some limitations and recommendation for future research.
Item Type:Essay (Master)
Faculty:BMS: Behavioural, Management and Social Sciences
Subject:10 humanities in general, 79 andragology
Programme:Educational Science and Technology MSc (60023)
Link to this item:http://purl.utwente.nl/essays/71071
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