Cutting Edge : How Bimanual Asymmetrical Haptic Feedback Enhances VR Training for Butchery Skills

Author(s): Wolters, Dieuwert (2024)

Abstract:
A master thesis about the implementation of the non-dominant hand in an assymetrical motor learning task in VR. This is done with the use of a desktop haptic device and a custom designed haptic interface device. Use case: Butchery.

Document(s):

Wolters_EEMCS.pdf