Cutting Edge : How Bimanual Asymmetrical Haptic Feedback Enhances VR Training for Butchery Skills
Author(s): Wolters, Dieuwert (2024)
Abstract:
A master thesis about the implementation of the non-dominant hand in an assymetrical motor learning task in VR. This is done with the use of a desktop haptic device and a custom designed haptic interface device. Use case: Butchery.
Document(s):
Wolters_EEMCS.pdf