What happens when a robot favors someone?: how a museum-guide robot uses gaze behavior to address multiple persons while storytelling about art.

Sepulveda Bradford, G.U. (2013)

The following research is concerned with the effects of robotic gaze behavior and favoritism in storytelling. A group experiment was conducted to find the effects of both in some user experience aspects, human data recalling, and the robot’s ability to guide a group of people visually.
Bradford_What_happens_when_a_robot_favors_someone.pdf