Gamification of an annotation task

Author(s): Ukens, Konrad (2018)

Abstract:
In the following, a feedback interface for a computer based annotation task is developed with the goal of creating a better user experience around the task. By doing so, a consequence of the better experience should be more user engagement, resulting in higher productivity and more output from the workers assigned to the task. Gamification is a modern design trend in user experience, defined in 2011 by Deterding as ‘the use of game elements in non-game contexts’. Within this project, the annotation task and its context are examined, and an interface prototype was designed and realized using game elements intended on evoking a positive user experience - challenges, achievements, progress indication, a (work) data visualization and performance feedback. The original work process and software were not modified.

Document(s):

Ukens_BA_EEMCS.pdf